I was invited to speak at an olpc panel for the conference, and I was going to offer a few thoughts on what it means to live and learn in the age of multiple mobilities. But, then, i got real sick and I couldn't attend. So, here goes a short abstract, as well as the URL of a related talk: I sent both to Lidet Tilahun, who kindly invited me, for distribution. I sure will miss an extraordinary event :(



People today are spending ever more time, not in a specific location but on the move from one place to another. Alias, even people who never went places are constantly on the go. How is this "nomadic" lifestyle —a new blend of physical, virtual, and digital trajectories and ties— affecting the ways today's youngsters (often referred to as digital natives) play and learn, see themselves, relate to others, use space, and treat things? I stress the importance of "third places": informal settings between home and school/work, in which youngsters can explore and enact otherwise "dangerous" ideas, through personal and collective expression. Like Winnicott's "transitional" zones, third places offer safe stages for identity-formation and world-making. I identify some of the qualities conducive to transformative experiences through shared creative expression. I reflect on the power of digital to augment people's sense of being-in-the-world by tying private and public, local and global, actual and possible in novel ways.
November 18, 2006
Roundtable: Philoctetes Center, New York
Participants: Edith Ackermann, Paul Bloom, Rith Fisher, Marcel Kinsbourne, Dorothy Singer, and Marjorie Taylor (moderator).

imaginary companions

During the preschool years, many children invent imaginary people and animals that become regular companions and play partners. Children's ability and inclination to create imaginary companions (often with detailed histories and idiosyncratic characteristics) and their emotional investment in these companions raise many questions about the functions of this type of play and what it reveals about the developing mind. In this roundtable, the significance of children's imaginary companions is discussed from the perspectives of developmental psychology, neuroscience, and child psychoanalysis.
For notes on my talk, cf. Notes imaginary companions:
For transcript and and postcast of roundtable, visit website:

cinum

i spoke at the 3rd Ci'Num October event where 20 international experts ("designers of the future") and 100 international decision-makers gathered in Margaux, France, and worked together based on 4 scenarios for the future of Digital Civilizations. Prior to the event, I had a chance to talk at length with Daniel Kaplan and Daniel Erasmus during their visit to Boston.

For a great report on Cin'Num 2007, visit Yas's blog:

For more information on participation, visit Ci'Num website

Before the Ci'Num event, Daniel Kaplan and Daniel Erasmus visited Boston, and asked me about "the pros and cons of living and learning in the digital age". You can watch the edited version of my interview on video